한국어

Privacy Policy

Forkway: Pipe Memory Runner · operated by So-NetFloor

Effective 28 September 2026 · Last updated 28 September 2026

You can play all of Forkway without signing up. We don't ask for your real name or email, and the app doesn't request device permissions such as contacts, photos, or location. Some information does go to our server and to Google, for the leaderboard, for ads, and for the optional Google account link. This page explains what goes where, and why.

1. What we collect

Player identifier

The first time the app runs, your device generates a random value. It is the key that ties your leaderboard records, usage records, and usage ledger together. It is not linked to your name, phone number, device ID, or advertising ID. If you uninstall and reinstall the app, a new one is generated.

Leaderboard records

When you're online, your result is sent to our server automatically at the end of each run.

ItemWhat it isWhy
Display nameA name of up to 12 characters. It starts as a name the app picks (e.g. Plumber-1a2b) and you can change it. Other players can see it on the leaderboardTo show on the leaderboard
CountryA two-letter country code. It is first guessed from your device's language and region settings; you can pick another one or choose "Don't show" in Settings. It is not based on location dataTo show a flag on the leaderboard
Score, runs, time, speedYour record, how many runs it took, when you set it, and the game speed you choseTo rank it
Your choices in that runThe sequence of left/right turns and how many times an Emergency Coupling saved youSo the server can replay the run and check the score was actually possible

Runs played without a connection are not sent.

Usage records and usage ledger

To see where the game is too hard and what actually gets used, we store the following on our server, per player identifier:

We do not store your IP address or device model with these records. There are no real-money purchases in the game.

Firebase Analytics

We use Google Firebase Analytics to send events such as opening the app, ending a run (score and the fork where you fell), changing game speed or country, and whether account linking worked, along with your country and language settings. We do not put your display name or player identifier in these events. Google processes an app instance ID, device and OS information, and an approximate location derived from your IP address. See Firebase Privacy for details.

App integrity (Firebase App Check)

To stop modified apps and bots from polluting the leaderboard, we use Firebase App Check. On Android, Google uses Play Integrity to decide whether a request came from the genuine app installed from Play and issues an attestation; our server only checks that the attestation is real. We do not look at other apps or files on your device.

Linking a Google account (optional)

You can link a Google account so your progress survives a new phone. It is optional, and everything in the game works without it. Sign-in is handled by Google's Firebase Authentication.

2. Ads

The game shows Google AdMob ads: an occasional interstitial between runs, rewarded ads you choose to watch to open route review, and a banner at the top of the home screen.

See How Google uses information from sites or apps that use its services and the Google Privacy Policy. You can manage ad settings in My Ad Center.

3. What we don't do

4. Who processes it and where

WhoWhatWhere
Operator (game server)Leaderboard records, usage records, usage ledger, account-link hash, saved progressRented server in South Korea
Google LLC — FirebaseAnalytics, sign-in (Authentication), app integrity (App Check)Google servers, including in the US
Google LLC — AdMobServing ads and collecting ad-related dataGoogle servers, including in the US

Data sent to Google services travels over the internet while you use the app and may be processed in other countries, including the US, under Google's policies. Linking an account is optional, and you can make ad privacy choices as described in section 2.

5. How long we keep it

ItemRetention
Leaderboard recordsKept as season leaderboard history while the service runs. Deleted on request
Usage records and ledgerKept while we use them to analyse the game, and deleted when the service ends. Deleted sooner on request
Account-link hash and saved progressWhile linked. Deleted immediately when you unlink
Firebase sign-in record (email, name, photo URL)While linked. The app deletes it when you unlink. If the app couldn't, the operator deletes it on request
Firebase AnalyticsUp to 14 months, per Firebase's data retention setting
Ad dataGoverned by Google's policies
IP addressOur server uses it briefly for rate limiting and does not store it
Server backupsTaken once a day, kept for up to 5 weeks, then replaced. Deleted data can remain in backups for that long before it disappears
Progress on your deviceStays on the device and is removed when you uninstall the app

6. How we protect it

7. Deleting your data

Step-by-step instructions are also on the account and data deletion page.

We handle emailed requests within 30 days of confirming them and reply when done.

8. Your rights

You can ask to access, correct, or delete your information, or ask us to stop processing it. You can change your display name and country yourself in the game's settings; for anything else, email us.

If you are in the EEA, the UK, or Switzerland, the GDPR also gives you the right to data portability, to object to processing, and to withdraw ad consent, and you may complain to your local supervisory authority. Our legal bases are providing the game (leaderboard, progress saving), legitimate interests (preventing fake scores, improving the game), and consent (ads, in regions where the consent message appears).

If a US state privacy law applies to you (for example in California), you can ask to access or delete your information and opt out of "sale" or "sharing" for advertising (Settings → Ad privacy settings). We do not sell personal information for money, and we will not treat you differently for exercising these rights.

9. Children

This game is not directed at children under 13 and does not ask for your age. If we learn that we have information from a child under 13, we will delete it. If a child has typed personal information into their display name, a parent or guardian can email us.

10. Changes

If what we collect or how we use it changes, we update this page first and change the effective date. Significant changes are also announced in the game.

11. Contact

Operator and privacy officer: So-NetFloor
cashyalla@gmail.com

Send privacy questions and requests to the address above. We reply within 7 business days.